Gotenks Dragon Ball RPG

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Rules
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This section will explain how the RPG is played.  It can seem a bit complicated, but you'll catch on quick.

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AIM:

To be part of this RPG, you will need to have AOL or AIM (AOL Instant Messanger).  AIM is free and is available at www.aol.com.

Your Character:

First and foremost, you will take on a character from any of the Dragon Ball series.  When picking a character, keep in mind the natural abilities of that characters race.  Sayian's will have different abilities than a Namek.  Some characters will not be allowed only because they will play an important role later on as a NPC.  New members are protected for two weeks from the day they start.  They can battle, but can not be killed.  Also, no variations on characters.  This means no Jr., Chibi, future, fused, etc. characters (I am Gotenks, but i just run the RPG, i will not be fighting in it, except as NPC's, so Gotens is not really a full character).  You can fuse two characters together, like Goku and Vegetta to make Vegetto or Gogeta depending on the type of fusion, but you can not start out as Vegetto or Gogita.  There will just be one Goku, not Goku Jr. or any other variations.  Also, for every new member you recruit, you will recieve $100.  Also, if you are inactive in this RPG for more than 2 weeks, i will take you off of the members page.  And please, don't be to serious, its just a game, and everyone should have fun.

Planet:

There are many planets in this RPG.  All characters will start out on Planet Earth.  There is a master on every planet.  Each master can train you and bring you to a different level, you just have to go on a quest to find him and see if he will train you.  To travel from planet to planet you need a space pod or a space ship, but there is another way.  There is a public transportation ship that leaves every friday.  A ticket is $200 to any planet and it takes 5 days to get to your desired planet.  More than one ship leaves every friday so if two people on one planet want to go to different planets, it is possible.  On the ships you can't train fight or work.  These ships visit every planet except The Planet Of Darkness, you will need your own pod or ship to get there.

Items:

Throughout the course of this RPG, you will gain various items and will also purchase some.  For example, if you want to find the Dragon Balls and wish for something, you can to purchase a dragon radar to help you.  You can also sell or trade your items to other characters or back to the store for a lower price.  Different items also may have an effect on your fighting, go to the Item Shop for full details.

Training:

To increase your characters PL, HP, Ki and speed, you will have to train.  To train you must roll 2 6-sided dice in an AIM chatroom ( //roll ).  You must roll until the total equals 100.  You are allowed to submit (via e-mail to lteacidrain@yahoo.com) 3 self trains a day.  For questions about rolling dice in a chat room, e-mail lteacidrain@yahoo.com.  You can also train with other characters by sparing.  You can submit as many spars/battles a day as you want.  For every self train you submit, your stats will increase and you will receive $15 of Dragon Ball money or Zeni.  For every battle you win, you will receive $40.  If you train with weighted clothing, in a gravity chamber, etc, you will gain more strength than you usually would.  You also gain more strength while training under trainers like Master Roshi, King Kai, etc.

Sparing:

Sparing is a good way to train, but there are some rules.  You can only spar with people on the same planet or plane as you.  You cannot die during sparing, but when battling, you can die.  Death is not the end though, you can go on snake way and train with King Kai until someone wishes you back.  At the beginning of a Spar/Battle, you must state if it is a battle, or just a spar.

How to Fight:  Coming soon

Special Attacks/Techniques:  Coming Soon

Transformations: Coming Soon

Winning a Battle:

If you succesfully bring your opponents HP down to 0 (sometimes your opponents HP will drop below 0 at the end of a fight due to your last attacks power, so you have to bring them to 1/10 below their HP kill them) they will be knocked unconcious and you have won the fight.  At this point in time, you have an option.  You can walk away with the win, or you can kill your opponent (If you are an Android, you can absorb them).  Since your opponent is unconcious, to kill him just attack until his HP is below 1/10 their HP.  For example, if I just beat someone with a HP level of 100, I would have to bring them to -10 to kill them.  At this point your opponent is dead and you obtain all of his items and money.  If you already have some of the items he had, you can sell them off or trade them.  You get more increase on your stats if you win a battle, but if you lose, you do get some increase.  The exception is the Saiyans.  Saiyans gain more stats from losing a battle rather than winning it.

If You Die:

If you die, from either a fight, or a quest, then go straight to Snake Way to King Kai's Planet.  There will be no training, unless you want to fall off, and go to Hell.  To reach King Kai's Planet, you must roll up to 10,000 using a regular roll, 2 6 sided dice.  It seems like a lot, but is more acurate in the actual time it takes to get there.  If you don't submit any running (rolling) for 3 days, you automatically fall off of Snake Way.  To get back on you must fight 2 battles to get back on Snake Way, but you must begin rolling from 0.  King Kai will give you instructions on how to learn his powerful attacks Kai O Ken, and Spirit Bomb. While training on King Kai's planet, you will gain a lot faster, due to the higher gravity.  If someone wishes you back to life, then you immediately get on Snake Way. Since you gained a lot more from training at King Kai's, it now only takes 2 days to run back to the Check In Station. After these two days are up, you will wait a day at the Check In Station to be transported to the Check out Station. After you get to the Check Out Station, you can just jump off, and you'll be at Kami's Lookout!  If you have already trained with King Kai and die a second time, you either go to Other World if your allignment is good, or hell, if your allignment is bad.  In certain rare cases, King Kai may train you a second time.

Running From Fight:

If you are losing a fight, and you do not want to risk getting killed, then it is legal to run from a fight. First of all, you have to out run your opponent.  If your opponents speed is twice as much as yours or more, you cant escape.  If your opponent has less than twice as much speed as you, but not less than you, you must out run him.  State that you want to run, then roll the dice.  Use no modifiers like speed and strength to add onto your roll.  You must run at least 10 miles ahead of your opponent to get out of the fight.  Each number you get is 1 mile.  Say you roll an 8, you just ran 8 miles.  At this time, your opponent has the opportunity to chase after you, or do a long range Ki attack.  If your opponent chases after you, he uses a turn and rolls just like you did, if he catches up to you and runs more than you your caught.  If your opponent catches up to you, you must battle for another 3 turns before you can run again.  It is now your opponents turn to attack. You can NOT run from a fight if you are knocked out (out of HP). If someone runs from a fight, NO ONE will gain a single point to any stat.

Trainers:

Throughout the course of the RPG, there will be trainers like Master Roshi, King Kai, etc. that you can search out.  When training under their command your regular self trains are worth much more, but sparing is still worth the same.  Finding these elusive trainers will be the hard part though.

Quests: 

To go on a quest, email me at LTEacidrain@yahoo.com. Put "quest" as the subject of the message. In the body of the message, ask which quest you would like to go on.  You can not train or fight while you are on the quest. When your quest has ended, you will be emailed the results (you can die while on a quest). You will not be allowed to go on a quest for a week upon completion of your current quest.  Looking for the Dragon Balls is an example of a quest.  Also, to gain new attacks or techniques, you will go on a quest.  You will have to do 3 self trains a day for how ever many days it takes to teach yourself the attack or technique.  Your stats will not go up during this time period, but the new attack or technique will make you a stronger fighter.  Some attacks and techniques can not be self taught, and to learn these moves, you must seek out a trainer, which is another quest in itself.

Fusion:

To fuse with another character, you must first learn the fusion technique or have fusion ear rings. To fuse during a battle, it will take up one turn.  You must roll once and if the total is 6 or over the fusion has worked (only with the fusion dance, not ear rings).  After the fusion, the new character will be played out by one of the two fused and that new character will add all stats together and will have all attacks, items, and techniques etc.  Fusion only lasts for one battle, and can only be done a maximum of once per week by any character.

Finding Dragon Balls:
When you decide to look for dragon balls you must let me know, by sending me an E-mail at LTEacidrain@yahoo.com.  After 1 week of searching, you will find a dragon ball (2 per week if you have the dragon radar).  It takes 2 weeks to locate another dragon ball (1 with the dragon radar).  Every time you locate a ball it will be guarded by an NPC, non-playable character.  You must then battle this NPC; if you win they cough up the dragon ball. Each NPC ranging from dragon ball 1 - 7 gets increasingly harder to fight. You don't gain any training EXP or anything for fighting them. For U-D-Balls you must specify the Number of the ball... then go fight the NPC which has it after your 2 week waiting period for each ball (1 week with the dragon radar).
 
Other players may already have found dragon balls. If so, you can find out who has them and battle them for their Dragon Ball(s). If you win you get the dragon ball(s), but if they win you lose all dragon balls to that person, BUT, you have the option to "hide" the dragon balls in a safe place. You may ask King Kai or Master Roshi to hold the Dragon Balls. To do this you must have trained with them first.

Making a wish with the Dragon Balls:
Once a Character has all of the Dragon Balls in their possession, they can call upon the Eternal Dragon (in a chat room with me). You are granted 1 wish with the Earth, 3 wishes with the Namek balls, and you are granted 2 wishes with the Universal Dragon Balls. You make a wish and I will tell you if you can have the wish.  After a wish(s) have been made on a set of Dragon Balls they disappear for 2 weeks.

To make a wish:

1:  Contact me LTEacidrain@yahoo.com.

2:  We will either meet in a chat room or talk via email to discuss your wish(s).

3:  Your wish will then be listed in the newsletter.

Violations:

1:  Saying you are someone in a chat room who you arent.

2:  Saying you are someone else on the message board.

3:  Joining more than one time under different names.

 

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Gotenks Dragon Ball RPG